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Interactive

Sites2See: Astronomy for primary

A small galaxy of sites and resources, from Galileo making discoveries that changed our view of the universe, to new images and understandings from Hubble, on a page tailored for Primary students.

Interactive

Bear and Chook by the Sea

This learning object is designed around a series of videos with Lisa Shanahan, author, and Emma Quay, illustrator, including a reading experience of their collaborative work, Bear and Chook by the Sea. Taken as a whole, this sequence of lessons is a Stage 1 unit of work that results in students working in pairs to produce ...

Video

Brain break bops

Brain break bops are interoception activities(mindful body awareness activities) for pre-school and early primary school students. Building interoceptive awareness (feeling more connected with your body and your bodily signals) requires students to actively notice changes in their body state. This series of two-minute animated ...

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Staircase to the Moon: Unit of work

This unit of work has been written to support the book Staircase to the Moon. This picture book shares a little girl’s imagination as she dreams about journeying to the moon. It is about courage and imagination. This unit includes practical ideas for using this book in your classroom.

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Steve Goes to Carnival: Unit of work

This unit of work has been written to support the book Steve Goes to Carnival. The book celebrates the festivals and culture of Rio de Janeiro as seen through the adventures of Steve the gorilla. This unit includes practical ideas for using this book in your classroom.

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The Mark of the Wagarl: Unit of work

This unit of work has been written to support the book The Mark of the Wagarl. The book tells the story of Maadjit Walken, the Sacred Rainbow Serpent, mother spirit and creator of the Nyoongar Country of south west Western Australia. The story shares how a young boy receives the Maadjit Wagarl for his totem. This unit includes ...

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Sea Country: Unit of work

This unit of work has been written to support the book Sea Country. In this picture book, Aunty Patsy Cameron shares the stories and traditions from her family’s seasonal life on Flinders Island in Tasmania. Find out when to pick ripe wild cherries, when the moon (mutton) birds fly home and how the nautilus shells smell ...

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Spinifex Mouse: Unit of work

This unit of work has been written to support the book Spinifex Mouse. Set in the Pilbara region of Western Australia, this is a story about the nature of a little mouse and the very important lesson that he learns. This unit includes practical ideas for using this book in your classroom.

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5 Easy Drama Games for the Early Elementary Classroom

Drama games tap into students’ imagination and can be used in any classroom for a variety of purposes—in warm-ups or closures, team-building activities, or to accompany and enhance a lesson plan.

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Thank you rain! Unit of work

This unit of work has been written to support the book Thank you rain! The book celebrates the new life and sense of renewal that comes with rain. Themes of weather, the natural environment and gratitude form part of the book. This unit includes practical ideas for using this book in your classroom.

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Work sample Year 1 and 2 Music: Animals percussion composition

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 and 2 Music. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...

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Aesop’s Fables: Comedy and Tragedy Masks

In this teaching activity, students will explore how characters from fables express their thoughts and feelings in comedy and tragedy plays? The activity encourages insights into human nature and making connections between ancient Greek culture and contemporary cultures.

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Painting: The Art of Self Expression

How are elements of art and styles expressed through painting? In this K-2 lesson, students will explore elements of art and different artists' techniques to create various styles of paintings. Students will interpret art and describe styles by using key vocabulary terms when discussing paintings.

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Digital Citizenship Resources: Digital and Media Literacy

Find resources teaching students about copyright and plagiarism, support for efficient online search skills, and resources about digital privacy.

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What is a digital system and how do digital systems help us?

This PDF provides suggestions for teaching digital systems to students in years F-2. The resource includes useful links to websites that provide information about digital systems as well as relevant teaching and learning material.

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Curzon & Bell et al. review: Computational thinking

This article explores the concept of computational thinking within computer science learning and in relation to other learning areas. The authors assert that because of its focus on analysis, computational thinking is not only suitable for computation but also the development of systems-based on computation.

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Volmert et al. review: STEM learning

This report examines the similarities and differences in the understandings about STEM education between experts and the general public in some American states. The authors contend that one of the most interesting findings is the role of Science: the general public equates STEM as Science, whereas the experts view all STEM ...

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Kim review: Systems thinking

This article explores the types of systems in our world, their characteristics and how our behaviour can initiate and respond to changes in their performance. The author differentiates between systems thinking and a system and elaborates on those factors that contribute to systemic behaviour.

Video

DTiF Classroom Exploring AI in the Classroom: Activity discussion

Digital Technologies in Focus curriculum officers discuss a lesson about Artificial Intelligence with Simon Collier and a student.

Video

Expert webinar video: Russell Scott - Vortals: Augmented reality, virtual reality, 2D, 3D and game design lessons

Russell Scott, Co-Founder of multimedia design company Vortals, demonstrates some of the ways he teaches students about augmented reality, virtual reality, 2D, 3D and game design.